However, the bulk of the game really focuses on flying across an uninteresting landscape. There are many aspects of the game to pique your interest – from the intriguing lore, the voice acting, and even combat. The novelty for this game quickly fades especially if you struggle with the flying aspect, which I most certainly did.
![the falconeer fishing the falconeer fishing](https://focusingonwildlife.com/news/wp-content/gallery/best-photo-of-the-week-competition-06-aug-2016/img_8866_falele.jpg)
The Falconeer takes between 8-12 hours to complete and a few hours more if you want to fully run through the open world. Requires repeating tedious radiant quests to collect currency to clear difficulty spikes.Access to maps and status screens become tedious as they require extra steps such as needlessly visiting a settlement to do so.The world feels barren and while it works for the lore, once the novelty fades, the game feels empty.
![the falconeer fishing the falconeer fishing](https://www.gosale.com/product_images/4951000/bakugan-single-loose-figure-4951631.jpg)
The falconeer fishing upgrade#
This may change as you upgrade your gear, but there’s a huge opportunity wasted by not employing warbird-based attacks to add more variety. It also doesn’t help that the combat is simplistic since you only have one attack to use throughout. As you gain levels and upgrade your mutagens and equipment, combat will get more fun, but even that novelty dies down pretty quickly once you return to the grind. The stronger you get, the better the combat plays out, and when you get wingmen on your mission, you can call on them to assist you to conquer the skies. Gives a new perspective to the nickname “Firebird”ĭogfights (or are they birdfights?) are possibly the biggest saving grace of The Falconeer as combat is quite fun and dynamic, especially when tackling either other warbirds, pirates, or sea creatures. This is quite important due to the balance of the game being a little lopsided in terms of economy and difficulty, where some upgrades are quite expensive, and without those, the game tends to lean on the harder side of things. The tedious flying could be bypassed with different kinds of fast travel ranging from selecting previously discovered places on the map, riding jetstreams, and selecting the prompt to fast travel, which really helps when grinding for resources. Missions in The Falconeer can be repeated when you fail, especially the really frustrating delivery missions where pirates and other freebooters will easily knock the item you’re delivering. This gets tedious after a while, as certain missions do require better mutagens and equipment to tackle. Radiant quests end up being repeated to earn extra shrapnel. Permits need to be bought to seek out extra work as the need for currency increases as upgrades and items in the game are quite expensive. After an hour of exploration, the world opens up its nuanced politics to be discovered. If you take the time to learn the controls and take part in the world, there is definitely fun to be had in The Falconeer. You would have to enter the pause screen and access the main map from there, which gets quite tedious. The same thing can be said of the map – there’s a mini-map that helps you navigate, but no button is assigned to view the map quickly. You could not check your equipment mid-flight, which means if you want more information, you have to find a settlement, land, and visit a shop to do that. The only way you could access the status screen in The Falconeer is when you visit a shop that is located in different areas of the world. I comment about the sparseness of the status screens on the previous section, and in a way, I wish I could bring them out more often. There is a strange dichotomy of what I hear and what I see, and sadly… what I see does not amount to much. The world also offers a number of side missions and areas of interest, but much of my enjoyment is heavily reliant on my own imagination as I interact with the different storytellers and characters who are brought to life by such excellent voice acting. There are some picturesque views and stunning sights to be had, especially considering the view from above. Once you get around to exploring the different islands and settlements that The Falconeer has to offer, there’s not a lot to watch out for. It adds to the intrigue, but as much as I’d like to commend the ambition of this game, much of its open-world suffers because of how empty everything feels.
![the falconeer fishing the falconeer fishing](https://gamechronicles.com/wp-content/uploads/2020/10/falconeer4.jpg)
The falconeer fishing how to#
You spend much of your time learning how to fly, including the intricacies of movement, but once you decide to do some exploration, you realize how desolate the land gets. The earlier chapters of The Falconeer allow for exploration of the world and while much of the intriguing lore is present, I find that the world’s unique visual style is the same thing that deters me from fully enjoying it. Good Lord! This much money for a refurb? Throw in some birdseed while you’re at it! This open world is closed